|
Request Cheats or Guides ||
Submit a Cheat, Codes, Hints, Tips or Tricks, Guide
|
Tom Clancy’s Rainbow Six 3: Squad Based Terror FAQ/Walkthrough Written by
Neil Stump - aka Widgeon Infantry |
|
|
Note:- This game is also known as - Rainbow Six
3
Open the door a crack:
You know when you need your team to open, flash and clear a room, but
they’re too retarded to throw a grenade. They open the door wide and get
blown away by tangos before doing anything and then you’re all alone.
Well, here’s what you do. Make sure to equip yourself with any grenades
you might want to use, then when you know there’s a bunch of goonies on
the other side of the door, you get close enough to open it, but then
use the up and down on the d-pad to open the door a crack. Using these
buttons will make sure the door doesn’t open fully and then you can toss
in a grenade without them even seeing you. Happy Hunting!
Sent in by Neil Maynard
Unlimited Ammunition - This code is not entered by
buttons, but is a trick already incorporated into the game. When you get
low on ammo for a submachine gun or automatic weapon ( including M60s,
pistols, or assault rifles,) press O to reload. This may not seem to
have any effect at first, but to see how it does, look at your clip
counter. It might say 21, for example, and in bold numbers next to it
13. That means that you are expending your 13th round on your 21st clip.
If you press O, you will reload to your maximum number, but still stay
on your 21st clip! This works as many times as needed.
Penthouse: Easier Kills - Even though you are told 'no shooting' in this
level, there is a surprise later where you have to shoot to first save
someone then escape. Because of this, change your secondary weapon to
either the Desert Eagle or SR-2. This way you will not have to shoot
someone four times to kill him with a weak silenced pistol.
Oil Refinery - On the first level that you are in an oil refinery, take
an HE grenade launcher as your secondary weapon. At the end when the
enemies fire RPGs, take it out. Step out from under the roof area so
that enemy fires an RPG. Three enemies will appear. Shoot an HE round to
kill them. Move back under the roof, reload you HE Grenade launcher, and
wait until a second RPG is fired. Move around the corner and with your
HE grenade launcher and shoot the man that is standing there. Turn
around, and when the garage door opens, shoot the barrels on the right
side with your primary weapon. Kill all enemies, secure the hostage, and
the level will be completed. It recommended that you save the game when
you open the door that leads to the RPG area.
Conserving Ammunition - After every fire fight, reload even if you have
22 rounds remaining. If you keep doing this, you should have enough
ammunition for the long fire fights and levels.
Gun Guide - If you are going into a total building level such as the
Crespo Foundation, take along a shotgun or a submachine gun. The
reticule does not shrink as much when you move with an assault rifle.
You will move around a lot in buildings and room clearing. For places
like an oil refinery, which has big indoor rooms and some outdoor areas,
take an assault rifle that is compact to carry a punch but is still
semi-maneuverable in rooms. In industrial indoor settings, take a sub
that is good for big rooms and is still effective for small rooms. In
total building settings, take along a shotgun. Its targeting reticule
barely shrinks when you move.
Custom Mission Map Select - Press Start at the main menu to enter the
menu with 'Campaign', 'Custom Mission', 'Split Screen', and other
options. Press L1, R2, L2, R1, Left, Right, Square, Circle to unlock all
maps in custom mission mode. This code also unlocks all difficulty
settings for the the practice missions.
Garage: Capturing Emilio Vargas - In order to capture Vargas you need to
move fast. This will cause you to take some damage, but to take out
enemies quickly use the HE grenade launcher or the Red Phosphorus
grenade launcher. Use it on groups of enemies as you are chasing after
him. This works best on the two guards in the cafeteria style room; if
you have not caught him yet, you can shoot the grenade off the wall and
take both out without stopping.
Four lives - This may sound totally selfish and un-Team Rainbow–like,
but it's true: Consider your squadmates expendable. For one thing, they
never actually die—they merely become incapacitated. So feel free to
sacrifice them whenever you want. In fact, most of the time, you should
just hang back and let them do all the work. You're management, manage
from the back
Open and clear - Your team carries a lot of flashbangs and breaching
charges (nine by default). And in the longer missions, team members
suddenly get reequipped when you transition between parts one and two.
Basically, there isn't enough doors in each level for the team to run
out of flashbangs and charges. So why merely open a door when you can
flashbang or breach it? Breaching takes more time, but it disorients
your foes more (because of the noise), puts up a smoke cloud, and
doesn't hurt you if you're accidentally looking toward the door.
Flashbangs, though, are good because they don't actually kill in a more
confined room with the possibility of a hostage, a flashbang is a safer
bet (just remember to look down after it's tossed).
Don't forget the Zulu code - If there's more than one entry way, always
use the Zulu code. Just remember to say "on Zulu" when giving your
order, and then " Zulu" when pulling it off. Order your team to open,
flash, and clear on Zulu, then give the Zulu order, wait for the
flashbang to go off, open the door, and storm in.
Grenades are your friends - Don't forget smoke and flashbang grenades.
If you're not entirely sure of what's in a room, toss in a smoke grenade
and turn on thermal vision. You can then see any tangos in the area,
while they have to deal with all of that pesky smoke. The preferred
grenade launcher? The tear-gas (CS) one. You can toss in a tear-gas
grenade, take out any tangos that are flailing their arms around, and
leave all the hostages nice and safe.
Sent in by Louwyst |
Free Online Games Solutions ::: If you don't find what you are looking for? See below for help!
|
A-Z Cheats Codes: Sony playstation 2 (PS2) - We have a large archive of games solutions to help new and experienced gamers. We can help you to enhance your gaming experience, just access our existing cheats, codes and walkthroughs. You can send us a request for any cheats, codes and game guides. Contribute to our games archive by sending us any unlocked cheats, codes and hints. We strive to bring you the latest cheat codes and walkthroughs. |
Free Zone: |
Free Arcade Games |
Free Games Downloads |
Free MP3 Music |
Free Retro Games |
Free Cell Phone Games |
Free Handheld Games |
Free Online Games |
Free Shockwave Games |
Free Console Emulators |
Free Java Games |
Free PDA Games |
Free Software Downloads |
Free Flash Games |
Free Mobile Phone Games |
Free Competition/Prize Draw |
Free Stuff |
|
|
|